The Point and Click Game Project

Sunday, 17 June 2012

Good article on interface design:

http://www.hardydev.com/2010/01/26/adventures-in-interfacing-part-i-should-the-interface-be-the-adventure/
Posted by Elizabeth Edwards at 09:11
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Labels: art/assets, gameplay/mechanics

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Blog Archive

  • ▼  2012 (58)
    • ▼  June (11)
      • The same place that you get essential game progre...
      • As well as AGS, the Wintermute Engine is worth lo...
      • Good article on interface design:
      • Grafx2
      • RE Interface: navigation / menu system
      • Interface
      • Tex Murphy: Martian Memorandum (the 2nd game in t...
      • GAME PLAN
      • Brainstorm for plot
      • I don't know anything about Unity but I don't kno...
      • Any progress? I'm still drawing stuff for it but ...
    • ►  May (17)
    • ►  April (30)

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